So, firstly, let's change the shape of MainCamera:
Change the value of "Projection" from "Perspective" to "Orthographic" shown as bellow:
Then we add directional light and a background of the scene:
- Since the value of z axis controls the layer of the game, so the items of the game must have the same z value!
- The item with smaller value of z axis is put in front of the bigger value one.
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