Unity3D
Unity3D techniques
Showing posts with label
Projectile
.
Show all posts
Showing posts with label
Projectile
.
Show all posts
Wednesday, September 17, 2014
Create the projectile for plane
Using Instantiate(object, position, rotation) function:
Add the code on the object:
Drag the projectile prefab to assign the projectile variable:
Run the game:
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